Source

HELLO

5TH

NOV

2015

How was it?

Brilliant!

TWF Source Nov 2015

Do you know this feeling of being absolutely shattered after completeing something exhausting, but also being filled with enormous satisfaction? That is how we felt at the end of The Way Forward Conference:Source.

This one was even longer, packed with more stands, more demos, more knowledge and general brilliance. The event once more took place in atmospheric interiors of the Galicia Museum in Krakow.

The very first detail that our guests noticed and immediately fell in love with were badges - which were made on small floppy disks. The choice was not accidental, as they emphasised the theme of the event, which was the exploration of past developments and discoveries and how they influenced modern technologies and current trends.

We tried to push ourselves even further this time and we hosted no less than six full presentations as well as several smaller lightning talks.

The event was kicked off by Greg Brill, one of the lucky ones that managed to experiment with Microsoft's HoloLens and was briskly followed by Michal Taszycki's demo about programming in Commodore 64 and how, miraculously, it could shape you into a better developer. Szymon Pobiega's demo of Lego as a parable of software development drew a lot of attention, especially that Szymon supported his ideas with a remote controlled Lego car that he built himself.

Amongst our guests was Trevor Longino from Kontakt.io. Aside from a brilliantly delivered presentation about beacons, his company also showed an app that enabled blind people to navigate their surroundings by means of a mobile and a network of their devices.

The official part was concluded with Alberto Gemin's non-technical yet very thought provoking presentation. He came from a standpoint of a veteran of software-building industry and he asked a lot of very uneasy but crucial questions about career choices, fulfillment, skills and what is the point on the whole.

To top it off, we had plenty of tech stands, with our favourites like Oculus Rift, LeapMotion, Myo but also a fully functioning C64 with some games to play (nostalgia hits hard), beacons, Pegasus gaming consoles, and some very cool robots from KreaTech playing a small round of footie.

We certainly enjoyed the whole event and all the work that went towards it. There is an overwhelming desire for more, both from us and, based on the feedback, from the people who attended. Therefore, stay tuned and see you soon!

Presentations

Hello

The Conference

Join us for TWF Source Conference in Kraków on 5th of November, 2015.

ENTERPRISE INNOVATION BASED ON EXPERIENCE

The theme of this conference is enterprise innovation based on experience. That is, to what extent can current trends in the enterprise be explained by past developments and discoveries? And, moreover, how can your personal history with technology help articulate this connection?

For example, can your previous experience with C or Pascal help explain the growing interest around functional programming? Or, perhaps your familiarity with data warehousing can provide insight into the Big Data craze?

We interested in “game-changing” topics that, while seeming to reside in the distant future, are in fact not that far away. What consequences will this topic entail for the enterprise? How will it change the world for future generations?

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Become our partner

Contact us contact@thewayforward.pl

What

Agenda

  • 17:15

    Registration

    Where we say hello, give you your ID and a goodie bag

  • 18:00

    Augmented Reality

    Living Inside Our Apps: the future and now of VR, AR, and the importance of design and gamification.

  • 18:30

    Commodore 64

    I know that you already are a skilled software developer, designer or architect. You can craft beautiful and clean object oriented code. You can test and maintain it well and I manage complex abstractions of underlying domain models. I want to show you something entirely different...

    Remember Commodore 64? The highest selling computer model of all time? Sadly it's not produced anymore for more than 20 years. But did you know that more than **70 new games** get released every year for this machine? What if I told you that learning to program this ancient machine will make you a better developer? Unique set of programming constraints, interesting hardware and a large community of enthusiasts make programming C64 a refreshing experience.

    It is not something that you will use directly in your day job. But learning 6510/6502 assembly will expand your perspective, especially if you've never had a chance to touch low level code. It's also really fun :)

  • 19:00

    Lightning talk

  • 19:50

    Let's play it out with Legos!

    Developing software is just like building Lego constructions, but easier. If you can master Lego, building software would be piece of cake. Both are branches of engineering, in both you can find design patterns (reusable solutions to recurring problems), in both you can use various levels of up-front design/architecture, both involve risk management and the cone of uncertainty applies to them both. Where Lego shines it has no mercy for bad designs.

    Your will experience the pain of suboptimal decisions harder and you will have to live with compromises. This is kind stuff you experience only in a large-scale long-running software project. You won't find it in a short-term gigs or per projects you put on github. But then it might be too late to learn. Let's play it out with Legos!

  • 20:20

    Conquer the world with Actor Model

    Actor Model is paradigm first described in mid 1980s. It never became mainstream paradigm. His sibling object oriented programming took lead in the industry. In recent years Actor Model became popular again thanks to frameworks like Akka, Orleans, Akka.net and also thanks to rising interest in Erlang. In this talk I want to compare Actor Model and object oriented programming and identify key factors which make Actor Model an excellent choice for building distributed, scalable and fault tolerant platforms.

  • 21:30

    The story behind beacons

    Beacons, the low-powered transmitters that have so far been known for transforming sectors like retail, museums and hotels are quickly making inroads into enterprise business. This shift happens to be strictly tied to our company story.

    Kontakt.io was originally founded to help the visually impaired easily navigate public spaces. Today, with over 10 000 clients in 100 countries around the globe, we are one of the global market leaders working for brands such as McDonalds, Volkswagen and Carrefour. While we have gone on to do more than just providing technology for visually impaired, we’re staying true to our roots.

    We believe that the IoT can solve real problems for real people. That initial goal — to make the world a better place — still lies at the core of the company and serves as the driving spirit behind the Beacons For Good program we have just launch. The presentation will cover the story behind the beacon technology from Kontakt.io perspective.

  • 22:00

    In the works

    A look back at a career in software development As an old dog with more than twenty-five years in building software, I will try to give some perspective and answer some of the following questions: Does it make sense to work as a developer nowadays? Where is the border between creativity and commoditization? What does success mean and what does it take to be successful? Is this career choice going to be fulfilling? What has changed in the profession in the last twenty years? What change does this job brought or will bring to my life? What skills am I going to develop?

  • 22:30

    Awards and Afterparty

Who

Speakers

Sebastian

Bełczyk

folder iconA software craftsman who always looks for better tools and ways to challenge his point of view, will present: "Conquer the world with Actor Model"

Actor Model is paradigm first described in mid 1980s. It never became mainstream paradigm. His sibling object oriented programming took lead in the industry. In recent years Actor Model became popular again thanks to frameworks like Akka, Orleans, Akka.net and also thanks to rising interest in Erlang.

In this talk I want to compare Actor Model and object oriented programming and identify key factors which make Actor Model an excellent choice for building distributed, scalable and fault tolerant platforms

Alberto

Gemin

folder icon"Reflections on a career in software engineering", an experienced developer with more than twenty-five years in building software.

"I will try to give some perspective and answer some of the following questions:

Does it make sense to work as a developer nowadays?

Where is the border between creativity and commoditization? What does success mean and what does it take to be successful? Is this career choice going to be fulfilling?

What has changed in the profession in the last twenty years? What change does this job brought or will bring to my life? What skills am I going to develop?"

Szymon

Pobiega

folder iconEngineer in general; programmer in Particular; father of 3; adult Lego fun

Developing software is just like building Lego constructions, but easier. If you can master Lego, building software would be piece of cake. Both are branches of engineering, in both you can find design patterns (reusable solutions to recurring problems), in both you can use various levels of up-front design/architecture, both involve risk management and the cone of uncertainty applies to them both.

Where Lego shines it has no mercy for bad designs. Your will experience the pain of suboptimal decisions harder and you will have to live with compromises. This is kind stuff you experience only in a large-scale long-running software project. You won't find it in a short-term gigs or per projects you put on github. But then it might be too late to learn. "Let's play it out with Legos!"

Michał

Taszycki

folder icon"Commodore 64" will be presented by Michal Taszycki, our next speaker, who used to be a Software Developer focusing on web and mobile technologies, as well as AAA Game Development. As a web developer he worked at international companies like Sabre, Base CRM or GunpowderLabs. Currently running his own company - Creative Mind.

"Remember Commodore 64? The highest selling computer model of all time? Did you know that more than **70 new games** get released every year for this machine? What if I told you that learning to program this ancient machine will make you a better developer?

It is not something that you will use directly in your day job. But learning 6510/6502 assembly will expand your perspective, especially if you've never had a chance to touch low level code. It's also real fun :)"

Trevor

Longino

folder iconHead of PR and Marketing at Kontakt.io

He will present "The story behind beacons" - how beacons can solve real problems for real people and make the world a better place. The presentation will cover the story behind the beacon technology from Kontakt.io perspective.

Greg

Brill

folder iconCEO at Infusion Development Corporation and Owner

Living Inside Our Apps: the future and now of VR, AR, and the importance of design and gamification.

Where

Venue

Conference

Galicia Jewish Museum

ul. Dajwór 18, 31-052 Kraków

The Way Forward will take place in Galicia Jewish Museum - a former mill, now given a light, contemporary post-industrial feel, which will make for an inspiring setting for such an event. It is situated in the historical Kazimierz District, within walking distance to the City Centre, numerous trams and buses.

Join

Contact

Participate

We look forward to meeting you!

We are offering mingling with fellow professionals, getting inspired and exchanging valuable experience as well as knowledge. On top of it, there’ll be gadgets, fun, drinks and a few really, really cool surprises. So can you see a reason why not to join? No, neither can we. :)

Contact

Get in touch contact@thewayforward.pl

For any questions, feel free to send us an email or post on our FB page. If you’ve seen an amazing app or web site and you desperately need to tell someone, give us a shout too. You can contact us for whatever reason, is what we’re trying to say.

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